Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 750M (ID=0xfe9)
    Vendor:   NVIDIA
    VRAM:     2016 MB
    Driver:   21.21.13.7290
Begin MonoManager ReloadAssembly
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\KDTree.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\KDTree.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\pb_Stl.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\pb_Stl.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Triangle.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\Triangle.dll into Unity Child Domain
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\SabreCSG.Core.dll (this message is harmless)
Loading C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\SabreCSG.Core.dll into Unity Child Domain
- Completed reload, in  0.032 seconds
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Work\Hot Dead Fuel\Experiments\LD37\Builds\Portal Hotel - Win\Portal Hotel - Win_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.049657 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 286c -> priority: 1 
  Thread -> id: 1c0c -> priority: 1 
Current Average Framerate is: NaN
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.668028 ms

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 598.
Total: 34.112476 ms (FindLiveObjects: 0.028027 ms CreateObjectMapping: 0.031975 ms MarkObjects: 33.994839 ms  DeleteObjects: 0.057239 ms)

Current Average Framerate is: 59.77656
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Increasing Quality Level, now Fantastic; 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Current Average Framerate is: 60.02292
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Increasing Quality Level, now Fantastic; 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.857594 ms

Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 611.
Total: 35.012917 ms (FindLiveObjects: 0.048949 ms CreateObjectMapping: 0.031580 ms MarkObjects: 34.843563 ms  DeleteObjects: 0.088425 ms)

Current Average Framerate is: 59.98254
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Increasing Quality Level, now Fantastic; 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Current Average Framerate is: 60.03395
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Increasing Quality Level, now Fantastic; 1920 x 1080 @ 60Hz
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.681055 ms

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 666.
Total: 35.943356 ms (FindLiveObjects: 0.052107 ms CreateObjectMapping: 0.033554 ms MarkObjects: 35.776375 ms  DeleteObjects: 0.080925 ms)

